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REMEMBER: You have beaten your worst days.
Day 1: As the Seventh Sun breaches the astringent atmosphere of Counterweight, the Kingdom Come flies away through the dark, through the smuggler lanes and hidden ways that will slowly take it towards September. The Chime rests in tense silence.
Day 6: The quiet remains, but it is calmer now. In the cockpit, Orth Godlove rises from the co-pilot chair, resting a hand briefly on the one remaining shoulder of Automated Dynamics Unit 227. He moves through the ship, past the crew quarters where Mako Trig rests his head softly against the metal of a cabin wall, shined to a mirror's polish. The old soldier moves past the common area where Cassander Timaeus Berenice sits, plotting for unexpected eventualities, and towards the ship's ruined hull, where Jaqi Green and Aria Joie start the long work of repairs. Orth grips the handrailing and starts a smile he cannot finish.
Still at the helm, AuDy finishes a process they started long ago. They scan one file, then another, then another. It's a catalogue of their past; a collection of actionable information, a self they never knew they were. And then they see it: Rigour.DAT.
As the Kingdom Come heads for September, the crew examine their pasts to prepare for the future.
AuDy enters an inactive state while they searches their databanks and learns of the story of Chital. Aria has an intimate moment with Jaqi. Mako enters a fugue state as he fogs his own mind in an attempt to learn more about the history of the September Institute. Cassander researches the history of the sector powers and tries to find a good substitute for squid ink.
- Much of this episode focuses on the use of a game called The Tower to tell the story of Chital. The game was designed by cast members Austin Walker and Jack de Quidt.
- This episode includes the premiere of six new songs for the series, composed by Jack de Quidt.