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There is another dome that has been broken to the west. It has been shattered through the roof, and you can see that because, poking up out of it, is a giant, giant machine. It is a humanoid shape and its head is down and you can't shake the feeling that its head is down in prayer. But you recognize it as the divine of Addax, the divine Peace.
Sister Rust takes the antenna and looks at it for a second, and she says, "You're here for something. What is it you're here for, Volunteer?"
There is an explosion. It sounds loud, which means it's either nearby or it's echoing through the canyons of these old abandoned buildings.
There are 8 of these circular drones. They're basically doing trench runs through this place, just blasting the shit out of it. And there's another unit, that is a Rigger, it looks like. It is scanning, clearly looking for something.
"I wanna get that ball!"
All right, you can do that.
"Right, the ball is in the divine. You should go to the divine ahead of us, honestly."
The keyfield suit breaks apart, and all those oblong pieces reveal themselves to be other bright silhouette drones. And inside is a guy with a splash of long, up, silver hair, with big red goggles, and a grin.
I think you kind of expect it to open up the way most systems do, and you're opening the side of this door, and you pull at it a few times. It doesn't open smoothly, you just have to yank it up and in the process, you're forcing it.
Jack de Quidt composed and performed two additional songs for this episode, Antenna and The Sermon of Sister Rust. Both songs are available—as well as the podcast theme The Long Way Around—on Jack's Bandcamp page.